Working C/C++ knowledge is essential.īart Walczak wears many creative hats – an editor, a vfx artist, a developer. ![]() ![]() Some math skills are useful, but not required. Watching SYS204 is a highly recommended prerequisite. We’re going to build a seemingly simple plugin that incorporates all of these, learn the ins and outs of using PF and AEGP suites, tackle the complex issue of extent hint, and apply several best practices for working with plugins.Ĭontrary to SYS204, this course focuses on development on OS X using XCode, and only concerns After Effects. Title: SYS205 Coding Multiple Layer Interaction for After Effects Plug-insīuilding on the fundamentals taught in SYS204, we focus on the interaction between two layers (worlds), and how we can leverage available SDK functions to quickly perform operations such as transformation, blending, blurring, and convolution.
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